Qualtiy VJ’ing

November 28, 2008 at 9:17 pm (Uncategorized)

Absolutely sick video…crease at the babies! Watch and enjoy…


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After Effects – Tests and Trials

November 25, 2008 at 11:20 am (Motion Graphics, Research, Uni Lectures)

This effect is called the write-on, and literally does just that. It involves mapping the image to a brush that draws over the specified lines in a given period of time, slowly revealing the actual image underneath. The technique looks really cool and gives a nice finishing feel. It could easily be translated onto text as well, making it a versatile technique to learn.

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After Effects – Tests and Trials

November 23, 2008 at 8:51 pm (Motion Graphics, Research, Uni Lectures)

As we are using after effects to create our Motion Graphics final pieces we were given 3 days of after effects demos to get to grips with the program itself and the vast array of techniques and effects that can be created using it. These were given to us by Hollie Gray and I found them to be incredably helpfull in gaining a better knowledge and understanting of the software. Here are some movies of the techniques we were looking at:-

Movement of Text

3D Text


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Touch the Sky Update

November 23, 2008 at 7:30 pm (Interface Design Principles, Research, Uni Lectures)

So a few weeks ago three people from the Sky Interactive Design Team came down to hear our ideas on the Sky Interactive brief. We presented the idea in front of the group and had a mixed but helpfull feedback to the idea. Basically the generall consensus was to focus on the social networking side of things and create a platform where viewing content can be shared with friends and family across the globe. The multi-touch tracking was a nice idea but was possibly putting too much onto our plates. I still really like the idea of interactive content and multi-touch tracking and feel it will inevitably come into our every day lives at some point or another, but for now social networking seems to be the more realistic next step in interactive media content and so thats the area we shall concentrate on.

Other points Shin raised in her last post are worth talking about, such as the presentation, which needs a lot of work before we present it properly. Apart from focusing on the one aspect of the idea, the presentation needs to be delivered much better, whilst considering the negatives and disadvantages to certain user groups, such as the over 50’s. In particular, the over 50’s were a generation Sky told us were important to consider, as they are a large audience and one that will not be swayed by fancy designs and layouts and slang language and terminology. We shall have to consider this when developing the idea.

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Kinetic Type – Other Examples

November 23, 2008 at 7:20 pm (Influences, Motion Graphics, Research)

Here are some other examples of Kinetic Type. They all have their strong points but for me not as much impact as the other examples…

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Kinetic Type – Full Metal Jacket

November 23, 2008 at 7:10 pm (Influences, Motion Graphics, Research)

I really like the speed and layout of the text used on this example. Its clear, crisp and on time, utilising the main aspects of good kinetic typeography. The word flow is extremely accurate and the creater has used the space and movement of his text very well, creating a well balanced final outcome. These properties are important to remember when working on my final piece.

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Kinetic Type – 8 Rules of Fight Club

November 23, 2008 at 7:01 pm (Influences, Motion Graphics, Research)

This one has a much more gritty feel to it, both in background image and fonts used. This is probably related to the dark, underground feel to the speech and the movie itself. This contributes wonderfully to the finishing feel, giving it a really nice, raw texture. It actually looks like it could be written on the walls of the basement the movie is set in. Great use of typography, image structure and movement.

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Kinetic Type – Pulp Fiction

November 23, 2008 at 6:45 pm (Influences, Motion Graphics, Research)

I find this to be an particularly good example of Kinetic Type, its fast, interesting and well timed, whilst the feel and typography used fits the speech well. The speed and timing of the words is especially important, as kinetic type looks awful when out of sync. The designer has changed the mood particularly well when the second man gets shot by changing the colour scheme and font. The only thing I don’t like about it are the brief parts of the speech you cant see because the words move too quickly across the screen.

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Movie Title Sequences – Motion Graphics

November 23, 2008 at 5:11 pm (Influences, Interesting, Motion Graphics, Research)

Here are some examples of Movie Title sequences. Even though they are not strictly Kinetic Type, which our final projects will be, the use of typeography and motion is useful to look at. The sequence for Fight Club is a lot faster and video orientated, utilising a moving background with overlaying text, where as Sin City’s sequence is all done digitally with a comic book feel to relate it back to its origins as a graphic novel. Both sequences contrast massively in look and style, yet both work extremely well for their intended impact.

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November 4, 2008 at 3:35 pm (Advanced Web Design, Influences, Interesting, Research)

This site has got some pretty cool bits nd bobs to play around with, most notably the Spyrographer. All these use code to generate the graphics and are good examples for the advanced web desin unit.

This link will take you to the fun and games page – http://www.krazydad.com/fungames.php

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